A cleaner record book for your live run, your camp upgrades, and the numbers that matter long-term.
Current world
1
Where this run currently stands
Best world
1
Highest world ever reached
Available PP
0
Ready to spend in Legacy
Relic shards
0
Ready for relic crafting
Current run
Live snapshot
The most useful information for the attempt you are on right now.
Highest world this attempt1
Current zoneVerdant Grove
Current enemy typeSapling
Special enemyNone
Active rushNone
Boss rhythmEvery 25th world
Biome shiftEvery 25 worlds
Camp build
Upgrades owned
A compact summary of what your camp has already invested into this save.
Axes0
Lumberjacks0
Worker Manuals0
Sharpening Stones0
Heavy Swing Manuals0
Timber Carts0
Prestige Points0
Relic Shards0
Lifetime records
Long-term totals
The best proof of how far this account has really come.
Total crits0
Total wood earned0
Bosses defeated0
Prestiges0
Highest world reached1
Haven Ledger
Completed Haven runs bank biome finds into small permanent camp blessings. This is bonus progression only, with soft caps to keep it optional.
Haven trips:0
Best haul:0
Discoveries logged:0/9
Wood Harvest sap
0
Sap Run resin
0
Shrine Watch crystals
0
Ashen embers
0
Starroot Ring motes
0
Wood Harvest: +0% click damage
Sap Run: +0% wood rewards
Shrine Watch: +0% crit chance
Ashen: +0% boss damage
Starroot Ring: +0% worker DPS
Achievements
Milestones
Achievement book
Permanent goals grouped by theme, so it is easier to see where you are closest to a full category clear.
Achievements are permanent account milestones. Use the summary cards to see what is done, what is close, and which whole categories still need attention.
Unlocked
0/0
Permanent account rewards
Next up
First Swing
Your closest unfinished achievement
Categories finished
0/0
Clear whole groups over time
Class
Class
Optional class
Choose an optional class after your first Prestige. It stays active until you Prestige again.
Optional class
Classes unlock after your first Prestige. After that, picking one is optional and it stays in place until you Prestige again.
Current class:None chosen
Contracts
Contract Marks
0
Cleared
0/0
Active
None
Queued
None
Queue a contract after Prestige. First clears earn Contract Marks.
Now: None โข Queued: None
Current contract
No contract active
Optional
Choose a contract after your first Prestige. It will activate on the next run.
RulesNo contract selected.
GoalNo goal active.
RewardFirst clears grant Contract Marks.
QueueNothing queued.
Prestige
Prestige overview
+0 PP
Beat the World 25 boss to unlock your first Prestige Point.
Bosses cleared this run
0
Each biome boss adds more PP than the last.
Next breakpoint
World 25
Total becomes +1 PP.
Permanent wood reward bonus
+0%
From total Prestige Points earned and Full Carts.
Total Prestige Points
0
Available / spent
0 / 0
Best world
1 all-time
This run
World 1 ยท 0 PP
Prestige resets your wood, shop upgrades, selected class, and current world progress, but keeps your Prestige Points forever.
Each total Prestige Point adds +10% wood rewards. Prestige Points follow the 25-world biome pace: World 25 = 1 PP, World 50 = 3 PP, World 75 = 6 PP, World 100 = 10 PP.
Boss Buff:No active boss buff
Prestige upgrades are your permanent progression upgrades, split into Power, Economy, and Bossing.
Runes
Rune Shards:0 Total Prestige Points:0 Shard formula: 1 shard per 5 total Prestige Points
Runes unlock after your first Prestige. Spend Rune Shards on steady permanent upgrades that carry through every reset.
Relics
Relic drops: Bosses always drop one Normal enemies: Small drop chance Persistence: Kept through every reset
Relics are permanent enemy drops. Collect them, merge them, and stack their bonuses over time.
Ascension
Total Prestige Points:0 Ascension Sparks: 1 spark every 5 total Prestige Points Status: Permanent progression tree unlocked
Ascension is your deeper long-term progression layer. Spend rare Sparks in three permanent branches: raw combat, economy scaling, and premium run utility.
Total sparks
0
1 per 5 total PP
Available
0
Ready to spend
Spent
0
Permanent choices made
Next spark
10 PP
Keep pushing deeper
Branch 1
Wild Might
Build a harder-hitting lumber camp with stronger clicks, heavier crits, and sharper boss kills.
Branch 2
Timber Economy
Scale rewards, worker output, and offline recovery so each run pays back more value.
Branch 3
Primeval Craft
Improve Momentum Rush, relic hunting, and boss timer breathing room for smoother late pushes.
Settings
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Enter code
Codes can grant wood now and can later unlock relics, equipment, or special rewards. Codes are redeemed once per save.
Save
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